SENTINEL PDW (Personal Defense Weapon)
30 Credits
This meticulously crafted asset represents a near-future personal defense weapon, ready for integration into AAA first-person or third-person shooters. It is a fusion of advanced polymers and precision-milled alloys, designed for elite security or special operations.
Description
This meticulously crafted asset represents a near-future personal defense weapon, ready for integration into AAA first-person or third-person shooters. It is a fusion of advanced polymers and precision-milled alloys, designed for elite security or special operations.
Key Design Elements & Art Features:
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Unibody Contoured Frame: The lower receiver features an ergonomic, single-piece contoured design made from a high-tensile matte polymer, giving it a smooth yet textured, near-unibody appearance.
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Milled Upper with Integrated Rail: A precision-milled metal upper receiver provides a monolithic top rail for optics, currently featuring an integrated, low-profile red-dot sight.
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Modular Handguard: The front handguard is a lightweight M-LOK compatible system with multiple ventilation slots and internal details.
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Retractable “Sentinel Sub” Stock: A minimal, skeletal retractable stock (branded “SENTINEL SUB”) provides compact storage and a distinct silhouette.
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VFX and Emissive Details:
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Handguard: Dynamic internal blue LED light strips are visible through the forward ventilation slots, casting complex light patterns on the internal barrel.
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Magazine: The translucent 30-round magazine features a vertical blue LED status bar, allowing for in-engine dynamic ammunition tracking via shader logic (e.g., color shift on low ammo).
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Optic: The red-dot sight has a prominent, focused red laser emitter light visible in the lens hood.
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Surface Finishes: A multi-layered finish with subtle wear and micro-scratches on edges, applied with a unique deep oxide/acid-etched geometric pattern across the mid-section and grip.
Technical Specifications (for integration):
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Polycount (High/Low): Optimized low-poly model (approx. 70k – 90k tris) with high-fidelity baked normal maps for pristine surface detail.
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Textures: PBR Workflow (Albedo, Normal, Roughness, Metallic, Emissive).
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Map Size: 4K texture set recommended.
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Bones/Rig: Fully rigged for all key animations (trigger, charging handle, mag release, stock extension, bipod/accessories).
This asset is designed to be the definitive ‘high-tech’ option in the game’s arsenal, with visually striking elements perfect for in-game close-ups and dynamic lighting environments.






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