SENTINEL “GHOST-STRIKE” Advanced Precision Rifle

50 Credits

This meticulously detailed asset is a high-poly 3D model, ready for integration into AAA first-person or third-person shooters. It represents the pinnacle of long-range precision technology, combining a sleek, low-drag polymer unibody with a heavily customized, integrated sensor suite.

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Description

This meticulously detailed asset is a high-poly 3D model, ready for integration into AAA first-person or third-person shooters. It represents the pinnacle of long-range precision technology, combining a sleek, low-drag polymer unibody with a heavily customized, integrated sensor suite.

Key Features & Visual Highlights:

  • Integrated Advanced Optics: The weapon is fitted with a specialized V-Series Variable-Zoom Scope, featuring a detailed top-mounted digital ballistics calculator. The scope includes subtle emissive elements and complex dial details, ideal for high-resolution close-ups.

  • Ergonomic Unibody Chassis: A unique, ergonomic thumbhole stock is integrated into the contoured chassis, featuring layered material textures and subtle “SENTINEL” branding etched into the cheek riser.

  • Smart Magazine System: A translucent 10-round polymer magazine with an internal blue LED light strip allows for dynamic ammunition tracking via shader logic (material-based ammo count).

  • Detailed Muzzle Device: The barrel terminates in a recessed, multi-port muzzle brake, designed to show wear from heavy usage.

  • Stabilization Bipod: Includes a robust, foldable under-barrel bipod, perfect for scripted deployment animations.

  • Dynamic Lighting: Integrated orange and blue emissive lights on the receiver and magazine provide visual feedback (e.g., weapon charging, low ammo).

Art Direction: “Sci-Fi Realism.” The design should look grounded in real-world ballistics but feature advanced materials and integrated technology.

Technical Specifications:

  • Polycount (Full Asset): Optimized for high-fidelity rendering. (Approx. 80k – 120k polygons).

  • Textures: Full PBR workflow (Albedo, Normal, Roughness, Metallic, Emissive).

  • Map Size: 4K texture set recommended.

  • LODs: Multiple LOD levels included (LOD0 for first-person, LOD1 for third-person).

  • Bones: Fully rigged for animations (trigger, bolt, magazine, bipod deployment, stock adjustment).

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